Human Computer Interaction Technology

Human Computer Interaction Technology

  • GPR: Grasp Pose Refinement Network for Cluttered Scenes
  • Multi-Modal End-Effector for Grasping based on Multi-task learning
  • Coarse to Fine Dexterous Five-figured Grasping base on Generative Model


Build a bionic biped robot system with agility,high efficiency and intelligence

  • High power density
  • High precision
  • Rapid movement


  • Bionic design
  • Control strategy verification
  • Iterative optimal with minimum energy cost


  • Motion planning for obstacle avoidance
  • Adaptive algorithm to various terrains
  • Strategy design for complex tasks


  • Multi-person
  • RGBD
  • Even Monocular
  • Real-time
  • Pose estimation